zuloolost.blogg.se

Prey mooncrash
Prey mooncrash












The player should not be on the moon's surface during this time, to avoid it burrowing into them. Because of this, if a player remains crouched and still near to one investigating their location, it is possible for the player to avoid a fight with them, even if it's facing their general direction. The most prominent fact about Moon Sharks is that they appear to be partially blind - they can only detect the player if they touch the moon's surface, or move while in their line of sight. Moon Sharks move from place to place by burrowing through the moon's surface, which makes them impossible to hit until they emerge from underground. They make low, monsterous growls while surfaced and idle, which become loud screeches once detecting the player. However, they also seem to possess numerous rocks stuck to their body that serve as makeshift armour against conventional attacks. The Moon Shark is a towering mass of black tendrils consistent with other typhon biology, bearing a vague resemblance to Nightmare, in terms of size and stance. It might also be vulnerable while it's tunneling, but I'd have to find a way to hit it underground. It's got a short attention span, which I might be able to use to my advantage as long as I stay off the lunar surface and throw some junk every now and then to keep it entertained.

#PREY MOONCRASH MOVIE#

You know that old movie from the '90s with the giant worms? It's like that except I don't think even an elephant gun could bring this monster down. Hans Kelstrup of Psychotronics aboard Talos I. This can be used to forcefully deactivate the Typhon Gate for a few seconds, to allow the player to pass.ĮRROR: UNABLE TO CONNECT TO PSYCHOTRONICS DATABASE Therefore, it's a good idea to keep a Disruptor Stun Gun or at least an EMP Charge when possible when crossing the Crater with a Moon Shark active. Moon Sharks in the Crater can be very hazardous if the player has problems crossing the Crater without stepping on the surface, since they can cause Typhon Gates to activate, blocking off the player's escape as a result. Upon death, they drop thirty Typhon Organs, as well as a Delay_Loop.Time module, and a few extra typhon parts that only Riley Yu can retrieve, through the use of Necropsy. They also respawn with each Corruption Level increase. Just like all Typhon in the simulation, their toughness increases with each Corruption Level increase. They have a large supply of health, and are resistant to damage from the Silenced Pistol or Shotgun, which makes one even tougher to take down. They can either cause a fissure to attack the player (often inducing Haemorrhage trauma), or use rocks on their person and launch them at the player (often inducing Concussion trauma). They are drawn to objects and characters touching the moon's surface and will immediately burrow to the part of the surface last touched and emerge to attack the person responsible.

prey mooncrash

They spawn in the Crater first, but can later spawn in the Moonworks as well at a higher Corruption Level. Moon Sharks are introduced to the simulation after successfully escaping once with Andrius Alekna.












Prey mooncrash